started atdding textures to the gas map. i was playing around with textures earlier but i couldn't get a profile down. i still don't. i'm playing with this blue and green palette but i don't think it works. with this whole project, i'm not interested in using color properly. i kinda want to use color as it feel instead of how it looks. but gren and blue aren't working. i might switch to red and yellow but that might be too much like sheel oil.
i also started palying with dynamic structures so i started angularizing some pillars and ceiling and it looks much better.
i did it too the bushes too, i think i lke it