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gallery map - godot

published 2026 jul 20


← castle map - initial structuring


lobby area with the player hovering

i started to worry about whether or not the maps were navigatable so i started the godot project soon than planned. using the galleryt map thoyu, ut seems to be working just fine though i don't know how "fun" this would be.

light touching a painting as a test.

testing out spot lights in the game engine. looks fine.,

incorrect texturing on the wall.

i might have to fix those textures after all.